When I talk to creators and survey the industry landscape, I see a zillion creators trying to have all their work liked by all the people. This comes from our social animal DNA, but it's the completely wrong approach to success - whether that be measured by your work being licensed, sold, etc, or by getting hired, shown, talked about, displayed, whatever. Simply said, by trying to please everyone, you end up pleasing no one,... read more ›
17K reads
Aug
15