Photographer Mark Meyers just wrote up a nice enough story aimed at driving awareness fear in professional photographers … fear about the future of their career, their well-being, their jobs.
Depicted in that article this image at left, which was completely generated by the author of the post using an emerging 3d modeling software called Blender. The quote that stands out from the article is this one:
“If you are a photographer that makes a living shooting still-life photos, this should scare you…”
Bullshit. Unless of course…
You take the kind of photo that actually requires no personal vision…or
you’re unwilling to evolve with the industry…or
you’re somehow deluded that photography should be bound to wait for it’s sectors that can’t evolve…or
you’re unable to comprehend the definition of photography expanding into new horizons.
In which case it SHOULD scare you because you should be replaced.
Because whether the camera is 6 megapixels or 60, it’s a point and shoot or a dSLR, or … gasp…the “camera” is a dude sitting at a desktop computer…these tools are JUST TOOLS and cannot create compelling content without a human driver, a storyteller, a visionary at it’s helm. And those photos are the only photos you should be aiming to create…unless of course, you’re ok being replaced by a lower priced pork belly.
This might seem like tough love if you’re hearing this for the first time. Apologies. But, get used to hearing no. If you’re an aspiring amateur or new pro, it’s fair to be disappointed, frustrated, or to find yourself in a position where what’s sitting in your lap is something different than you thought you signed up for. But it’s not smart for any of us to feel entitled — to complain about an evolving creative marketplace or desire to freeze an entire industry in time. Whether we like it or not, all industries march on.
Consider this your prime opportunity to start (or continue) to differentiate yourself, your work, your vision from that of your peers.
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(via petapixel)










As a photographer and a CG artist I work with both medium and what many forget is that a “photographer” is still needed in cgi. Just because you know what buttons to push to make the product, texturise and render settings doesn’t mean that you know how to light, compose and sell what you make a picture/animation of.
3D and photography. Christian Schmidt has been doing this for YEARS. I have been following him and I hate him in a very good way. Out of this world.
http://www.christianschmidt.com/#/Automotive/Page_2/Image_23
Before the camera, illustrators drew and painted products for advertisements, and I’ve always wondered how they must have cursed the cold, heartless camera mechanism for putting them and their art form mostly out of business. But now, with computers, the art form is back, better and stronger (if less organic). In the end, it’s all about what the clients and their budgets desire.
Yesterday’s great photographer is a “story teller and human visionary at the helm” of the creative process. This individual also had to possess a detailed knowledge of the technical tools and techniques developed over years and hundreds of thousands of frames to turn their vision into imagery.
Tomorrow’s photographer is “story teller and human visionary at the helm” of the creative process. This individual can own no more than a $200 camera phone and an app with 18 preset processing filters.
If you drastically reduce the barrier to entry more people will be able to turn vision into imagery and you will have more great imagery in the world. When you have more of something, the market value diminishes. Yes software is eating the world and this applies to photographers too.
Great insight, thanks Chase!